Suitcase Missions: Groups go out into city for one hour to collect things to put in suitcase. Each suitcase will has a theme: Economic, Environmental, Cultural, Social/ Anti-Social. (see below) Groups will be asked to focus their observation on their assigned theme. To collect: -Rules! All games have at least one rule, so do politics of course. What are the rules that people play by in the neighbourhoods? -How do people interact, restrict, collaborate, silently expect...also with objects: use, destroy, ... -Found objects, posters, trash -Public input, interviews, votes (use your suitcases!) -Photos (one person in the group should be photographer) *If something is bought it should be towards a worthy observation, we hope no one will spend money and focus on all objects being found. Situations: Breaking the Rules What are the moments that people decide to break rules in public (now i take the right to destroy, kick others out of the way on the tram, throw trash on the street, poison pigeons, scratch cars..) |
3. Discussion/Implementation/Play: The third part involves the presentation of findings during Observation phase. Each group will present and discuss similarities, overlap and possible collaboration. Groups will development a game based on their observations. Building materials will be available for props, playing pieces, costumes... Making a game: Starting from the thematic observations think about what people should experience when playing? What issue/theme should be addressed within the game? Format: Board game(fixed site using existing architecture)vs. Spacial game exetending over a defined area. Rules: What are the rules? Point system? What are the props? How many players? Using the suitcases as board/ physical border/ props itself Do people win? Can everyone win? |